{"id":4,"date":"2014-09-07T02:25:47","date_gmt":"2014-09-07T02:25:47","guid":{"rendered":"https:\/\/www.just4letters.com\/pi\/?page_id=4"},"modified":"2015-11-29T17:19:32","modified_gmt":"2015-11-30T00:49:32","slug":"syllabus","status":"publish","type":"page","link":"https:\/\/www.just4letters.com\/pi\/?page_id=4","title":{"rendered":"Syllabus"},"content":{"rendered":"<p class=\"p1\"><span class=\"s1\"><b>Public Interfaces<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Tuesdays 6 &#8211; 8:50pm<br \/>\n<\/span><span class=\"s1\">Michael Luck Schneider<br \/>\n<\/span><span class=\"s1\">mschneider5@sva.edu<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Course Description<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Public spaces have traditionally been designed to support the social, a place for culture, education, work and leisure; we more and more turn to our digital devices to fill these same roles. This course will explore the multi-modal physical world and the role that interaction design and the digital design process have in reactivating and finding new opportunities in the spaces that we inhabit. \u00a0We will investigate new possibilities available to us through leveraging new technology, and working closely with architects, lighting designers and acoustic designers to create a fully integrated experience that engages people through all of their senses. This studio class will be heavily focused on prototyping and charrettes, and on developing your skills in rapidly iterating design concepts. Students will use their thesis projects as a starting point and develop ideas as adjuncts to the projects, or as the main project itself.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Work<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Most of the work in this class will revolve around 3 projects, one quick dirty and done individually, one group project working on an intervention for a defined space (Levi\u2019s Stadium) and a final group project that is more open ended. Students will also do a technology research project that they will present to the class. Students are expected to document their work online and to actively participate in supporting fellow classmates.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Students will learn about the challenges and opportunities of designing for public spaces as well as try out a number of different techniques for rapid iterative development of a design. We will explore how to apply some of the digital design processes to \u201creal space\u201d such as designing in the final medium and rapid iterations.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">It is vital that students work in groups as all of the projects require multiple perspectives and disciplines. Groups will be created for the first group project and then rearranged for the final project. Students should expect to take on roles within their group and will be responsible for the outcome of that aspect of their project (i.e. physical, visual, content, technology).<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Conduct\u00a0<\/b>(adapted from Marina Zurkow)<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">This class meets for one two-hour and fifty minute session per week.<br \/>\n<\/span><span class=\"s1\">No email or IM in class \u00a0(you will be asked to leave).<br \/>\n<\/span><span class=\"s1\">Grades are based on class participation (40%) and assignments (60%).<br \/>\n<\/span><span class=\"s1\">See below for absences and lateness.<br \/>\n<\/span><span class=\"s1\">Assignment due dates are hard dates.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Unexcused absences on project due dates will constitute a failure of that assignment. If you have an excused absence, you will have to arrange for an out-of-class appointment to review your work. If you are part of a team, your work will be critiqued on the assignment due date by the member who is present.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">In exceptional cases, at the discretion of the professor, a student may be excused from class. \u00a0Leave will be considered 1 week (or more) before the class in question but not after that time. \u00a0This does not apply to sudden illness, a death in the family, or other last-minute exigencies. \u00a0Situations, which merit consideration for leave from a class, include:<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">-Unique and compelling professional opportunities relevant to your studies<br \/>\n<\/span><span class=\"s1\">-Important family events (weddings, funerals, and the like)<br \/>\n<\/span><span class=\"s1\">-Incapacitating or contagious illness \u00a0(NB: A student must call or e-mail the professor BEFORE the class time if he or she cannot attend as a result of serious illness. \u00a0Failure to do so will result in an unexcused absence.)<br \/>\n<\/span><span class=\"s1\">-Religious holidays<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">CLASS IS SHORT, SO COME ON TIME.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Lateness (more than 5 minutes) or early departure from class translates into one half absence.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Assessment<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Class Participation: 40%<br \/>\n<\/span><span class=\"s1\">First Project: 10%<br \/>\n<\/span><span class=\"s1\">Second Project: 20%<br \/>\n<\/span><span class=\"s1\">Final Project: 30%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Class Meetings<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Week 1<br \/>\n<\/b>Honing our sensory understanding of the spaces we inhabit, understanding the importance of delivering a cohesive experience through multiple senses, and introductions<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Reading &#8211; Oldenburg\u00a0<a href=\"http:\/\/walimemon.com\/wp-content\/uploads\/2010\/09\/Olden-Burg.pdf\"><span class=\"s2\">Our Vanishing 3rd places<\/span><\/a>. Create a blog post that has two ideas from the reading that stand out to you. Put it under the &#8220;<a href=\"https:\/\/www.just4letters.com\/pi\/?cat=7\"><span class=\"s2\"><b>Third Places<\/b><\/span><\/a>&#8221; category. This is due by Sunday 13.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; quick dirty individual project &#8211; take a project or an aspect of a project you have done at SVA (ideally your thesis) and locate it somewhere in the NYC subway system. Create a simple 3-5 minute presentation of it. Put a link to it or post it under the &#8220;<a href=\"https:\/\/www.just4letters.com\/pi\/?cat=5\"><span class=\"s2\"><b>Quick Indie Project<\/b><\/span><\/a><b>&#8221;\u00a0<\/b>category.<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 2<br \/>\n<\/b>Third places, public places, and building shared experience as community investment. The role of digital in the third place.<\/span><\/p>\n<p class=\"p3\"><span class=\"s1\">Who are you? Who are they? Who are we? &#8211; first in a series of improv exercises to better understand the user.<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Reading &#8211;\u00a0<a href=\"http:\/\/www.thisamericanlife.org\/sites\/default\/files\/Everything_Sings_Excerpt_and_Intro.pdf\"><span class=\"s2\">Everything Sings Intro<\/span><\/a>, Denis Wood<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; Observe and Document a Third place, present it back to the class through multiple senses. Work in groups, each student responsible for documenting a different sense. Feel free to impair a sense if it helps you focus(blindfold, earplug, big mittens). Compare your observations and create a presentation that represents the information through multiple senses. Use time, or choose another axis to plot your observations against.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Reading &#8211; \u00a0Double diamond design process. Read these articles and diagram\u00a0out your version of the design process that you will follow with your team.<\/span>\n<ol class=\"ol2\">\n<li class=\"li4\"><span class=\"s3\"><a href=\"http:\/\/www.designcouncil.org.uk\/news-opinion\/introducing-design-methods\"><span class=\"s4\">Design Council<\/span><\/a><\/span><\/li>\n<li class=\"li4\"><span class=\"s3\"><a href=\"https:\/\/www.innovateuk.org\/documents\/1524978\/1814792\/Keeping+Connected+-+Design+methods+for+developing+services+%2528Archive%2529\/d358586d-80b3-4f1e-b753-16750434829d\"><span class=\"s4\">Double Diamond<\/span><\/a><\/span><\/li>\n<li class=\"li4\"><span class=\"s3\"><a href=\"http:\/\/whatdondoes.com\/wp-content\/uploads\/downloads\/2013\/02\/Diamond.pdf\"><span class=\"s4\">Diagram<\/span><\/a><\/span><\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 3<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">The Design Diamond, Iterative design, prototyping, and creation mythology<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">(15) Assignment &#8211; Same Groups start to brainstorm 3rd place building tool for 49ers stadium (three weeks till presentation) This week you will be expected to do the first part of the design diamond, focussing on divergent discovery<\/span><\/li>\n<\/ol>\n<ol class=\"ol1\">\n<ol class=\"ol2\">\n<li class=\"li1\"><span class=\"s1\">Read linked articles or other articles to find out about the underlying technical infrastructure of Levis Stadium<\/span>\n<ol class=\"ol3\">\n<li class=\"li4\"><span class=\"s3\"><a href=\"http:\/\/www.levisstadium.com\/stadium-info\/stadium-app\/\"><span class=\"s4\">http:\/\/www.levisstadium.com\/stadium-info\/stadium-app\/<\/span><\/a><\/span><\/li>\n<li class=\"li4\"><span class=\"s3\"><a href=\"http:\/\/arstechnica.com\/information-technology\/2013\/03\/the-49ers-plan-to-build-the-greatest-stadium-wi-fi-network-of-all-time\/\"><span class=\"s4\">http:\/\/arstechnica.com\/information-technology\/2013\/03\/the-49ers-plan-to-build-the-greatest-stadium-wi-fi-network-of-all-time\/<\/span><\/a><\/span><\/li>\n<\/ol>\n<\/li>\n<li class=\"li1\"><span class=\"s1\">Research existing products in the market that are similar;\u00a0<b>categorize them.<\/b><\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Research your user, and\u00a0<b>group by level of engagement across a timeline.<\/b><\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Find an expert to interview to find out more about this market,\u00a0<b>bulletpoint your findings.<\/b><\/span><\/li>\n<li class=\"li1\"><b><\/b><span class=\"s1\"><b>Make a list of actions<\/b>\u00a0that already are happening at this place (ordering drinks, cheering the team, watching other games\u2026)<\/span><\/li>\n<li class=\"li1\"><b><\/b><span class=\"s1\"><b>Write a draft (or two) of your creation myth.\u00a0<\/b>This is the identity or brand of what you are going to be designing. This can be total fiction, a story that can communicate the mood and should give the reason for your design to exist as well as give people the reason to connect.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Put all of the above documentation under the category &#8220;<a href=\"https:\/\/www.just4letters.com\/pi\/wp-admin\/edit-tags.php?action=edit&amp;taxonomy=category&amp;tag_ID=18&amp;post_type=post\"><span class=\"s2\"><b>\u2014 49ers Diverge (research)<\/b><\/span><\/a><b>&#8221;\u00a0<\/b>for review next class.<\/span><\/li>\n<\/ol>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 4<br \/>\n<\/b>Platform &#8211; product continuum<\/span><\/p>\n<p class=\"p3\"><span class=\"s1\">49ers Roleplaying<\/span><\/p>\n<ul class=\"ul1\">\n<li class=\"li1\"><span class=\"s1\">Assignment<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">How do you get people to make choices with the lowest level of entry, can you leverage an existing action or give people an excuse to do something that they always wanted to or had never even thought of? How do you teach a new action that results in something that makes it worth it?<\/span>\n<ul class=\"ul2\">\n<li class=\"li1\"><span class=\"s1\">Based on your preliminary research and creation myth,\u00a0<b>write goals and parameters and post them by Friday under \u201c49ers &#8211; G&amp;P\u201d category<\/b><\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Based on your Goals and Parameters come up with the first iteration of your idea.\u00a0<b>Represent it as a diagrammed user experience and post to the \u201c49ers &#8211; User Diagram\u201d category.<\/b><\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Think about:<\/span>\n<ul class=\"ul3\">\n<li class=\"li1\"><span class=\"s1\">Ways to get people engaged and to educate them before they get to the stadium or before they \u201csign on.\u201d<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">How people\u00a0take the experience home with them?<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">What\u00a0other technologies or platforms within Levi\u2019s Stadium that can be leveraged in your experience?<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p class=\"p1\"><span class=\"s1\"><b>Week 5<br \/>\n<\/b><\/span>Understanding the Medium &#8211; Tech and its influence on the experience<\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; Send me what you want to do for your tech research project<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Do one quick iteration on your design solution for the 49ers and create a 10 minute presentation<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 6<br \/>\n<\/b>Project 1 presentations<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\">\n<p class=\"p1\"><span class=\"s1\">Assignment \u2013 New groups (of 4). Discover: Go back to a third place from the first assignment or find a new one (if you are choosing a new one please email me by Wednesday to confirm). Document actions or review your previous documentation to find actions. Highlight moments of intervention opportunity, dream up some unexpected nuggets of delight (what if I saw\u2026, what if I heard, what if I thought I was, what if I could\u2026). Define users, Do preliminary market research (what other technological interventions are there for this space or similar spaces). Put all of this information into your Discovery Report and post it to the Blog under Final &#8211; Discovery<\/span><\/p>\n<\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 7<\/b><\/span><span class=\"s1\"><b><br \/>\n<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">330 Hudson St. Field trip, LED Lab\u00a0field trip Tech overview (meet at the LED Lab). Differentiating technology (content \u2013 medium spectrum)<\/span><\/p>\n<p class=\"p2\"><span class=\"s1\">Assignment \u2013 Define: The big goal is to plan and prepare for your first in situ prototype. Out of your discover develop goals and parameters, and focus on one single element of a goal to rapid prototype around. Elevator pitch with prototype iteration 1 proposal to present in class. Post on the blog under FInal &#8211; Define<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">\u00a0<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\"><b>Week 8<\/b><\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Preparing for first prototype<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment \u2013 paper\/rapid prototype, content, medium (post on internet and send link)<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 9<br \/>\n<\/b>Present first site mockup<br \/>\n<\/span><\/p>\n<p class=\"p1\">In-class paper prototyping session<\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; This week you will do your second iteration based on what we talked about in class<\/span>\n<ol class=\"ol2\">\n<li class=\"li1\"><span class=\"s1\">Write a series of goals that you want to understand through your testing. Go back to your original goals and parameters to make sure that they are aligned.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Take a photo or plan of the location that you are working in and highlight the spaces that you are activating.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">First set up your second iteration at SVA IXD floor let it run for 48 hours.<\/span><\/li>\n<li class=\"li1\"><span class=\"s1\">Write an analysis of your findings<\/span><\/li>\n<li class=\"li1\">Prepare to present your project to guest lecturer Pete next week.<\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 10<br \/>\n<\/b>Guest Lecture &#8211; Pete Vigeant\u00a0Game mechanics in public spaces &#8211; Big Games<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; Create user experience diagrams for the next iteration of the prototype you\u2019re planning to do. The diagrams should\u00a0take two different users and walk through the experience. They\u00a0should indicate the passage of time and any other characteristics of the environment that change and affect the experience. If there are multiple users involved, it should indicate their interaction.<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 11<br \/>\n<\/b>In-class design swap &#8211; New groups, spend 30 minutes on each of the four projects represented by your new team. 5 minutes to present where you are and layout challenges and questions that exist and 25 minutes doing a quick design charrette.<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Iteration 3 &#8211; Get together and discuss input and ideas from in-class design swap. This is time to start doing a hard convergence. Choose a gem or something that has caught your interest most and start honing it. Find a day this week to go out and do your second to last iteration. Create clear goals to test agains. Plan how you will be documenting your prototype.<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 12<br \/>\n<\/b>Each group give an update about their latest iteration and show their user experience diagram.<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; each group\u00a0re-craft their design for one of the worlds created in Italo Calvino&#8217;s\u00a0<a href=\"http:\/\/monoskop.org\/images\/0\/0e\/Calvino_Italo_Invisible_Cities.pdf\"><span class=\"s2\">Invisible Cities<\/span><\/a><\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 13<br \/>\n<\/b>Review documentation examples &#8211; Plan your own deliverable\u00a0presentation<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">\u00a0Assignment &#8211; Final iteration<\/span><\/li>\n<li class=\"li1\">Start putting together your final presentation<\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 14<br \/>\n<\/b>Set up your design on the floor so that we can each experience it.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Have a sensory check-in<\/span><\/p>\n<ol class=\"ol1\">\n<li class=\"li1\"><span class=\"s1\">Assignment &#8211; Prepare presentation<\/span><\/li>\n<\/ol>\n<p class=\"p1\"><span class=\"s1\"><b>Week 15<br \/>\n<\/b>Final presentations<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Public Interfaces Tuesdays 6 &#8211; 8:50pm Michael Luck Schneider mschneider5@sva.edu Course Description Public spaces have traditionally been designed to support the social, a place for culture, education, work and leisure; we more and more turn to our digital devices to &hellip; <a href=\"https:\/\/www.just4letters.com\/pi\/?page_id=4\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-4","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/pages\/4","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4"}],"version-history":[{"count":10,"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/pages\/4\/revisions"}],"predecessor-version":[{"id":1150,"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=\/wp\/v2\/pages\/4\/revisions\/1150"}],"wp:attachment":[{"href":"https:\/\/www.just4letters.com\/pi\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}