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About
email contact From dissecting clocks as a little boy to creating an interactive multi-modal trailer for children with disabilities as an adult, Michael Luck Schneider has sought to integrate technology into people’s environments in a manner that appeals to their organic, artistic sensibilities. Michael works as a researcher, artist, and interaction designer, incorporating new technologies into interfaces and experience. He is currently working at ESI Design as an Interaction Designer and interactive systems specialist in emerging technology and is a lead designer for the Shanghai Corporate Pavilion at the World Expo 2010 in Shanghai. He was a professor at New York City College of Technology in the Department of Entertainment Technology and teaches classes at NYU’s Interactive Telecommunications Program in the area of Physical Computing and assistive technology. He has shown work at the Museum of Contemporary Art in Sydney, Australia and has had performances both in New York and South Korea. He has built and designed interactive exhibits for places such as The American Museum of Natural History, The National Building Museum, and The Staten Island Children’s museum. He was an invited speaker at Siggraph, The Usability Professional Association, ISEA ZeroOne, and Art Beyond Sight at the Metropolitan Museum of Art.…
Projects
contact me Bronx Odyssey Video Booth Good Vibrations Daily Beat moey inc Channing Ball Sofa Of Jung AmSynth Speaker Trees World Ear Word Windows Recycle 4 Photo Korea Los Angeles
Teaching
NYU Interactive Telecommunication Program Adjunct Assistant Professor of Communications Networked Objects This course explores the possibilities and challenges of designing alternate physical network interfaces. In physical computing, students learn how to make devices that respond to a wide range of human physical actions. This class builds on that knowledge, covering methods for making interfaces talk to each other. Topics discussed will include: ubiquitous computing, designing for communication, data visualization, metaphor and symbolism in physical objects, and social networks through interactive objects. Assistive Technology Workshop This course is an advanced workshop to Developing Assistive Technology. Prior to entering the course, students have already identified a clinical need and client population and have an idea or project already in development. Students are expected to present this project description on the first day of class. Students work together with the class and the instructor to develop a production plan for their project. Class meetings will consist of critique and feedback sessions on individual and group projects. Students are expected to show their project multiple times during the semester, test the project in stages and collect data from their user testing, as well as develop appropriate research, documentation, and a literature review. Rethinking the…
Tech Tuesday
Volume by UVA: interactive LED Poles
Jul 11, 2008
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by
Michael Luck Schneider
in
Inspiring Projects
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Tech resources
Volumes
check out the video as well
interactive
LED
resources
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