Team MALM’s UX Diagrams

Last week’s class on gaming was very useful for our team. We were so excited about the idea we came up with in class that we’d like to focus our next prototype on trying it out!

Here is a writeup about our game concept: Feed the Frog. The concept still manages to fulfill our 2 main goals, which were to bring people together in the park in a new way, and to make people feel like kids again through a nostalgic game.

Here are the UX diagrams we completed this weekend:

Flowchart

This flowchart demonstrates how 2 users move through the game over time, while a third “facilitator” plays a role in organizing and officiating the competition.

5 Es

This little storyboard demonstrates key interactions throughout a user journey.

 

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Filed under Final project – week 4

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